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Old October 16th, 2003, 10:06 PM
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Default Re: New hero abilities - suggest them all!

Quote:
Originally posted by Saber Cherry:
P.S. Suggest some more!
Foraging - provides extra supplies to troops, +5 food/ability level

Berserker - 99 morale, +1 STR/ATT/PROT and -1 DEF/ability level. I'd like to see a mage gain this one . IIRC the Pandemoniac hero (Pangaea) already has something like that.

Magic proficiency - reduce the target's MR by 1/ability level when resistable spells are cast. Also works when using items (eg, Bane Blade), so regular commander still have a use for it. IOW, the exact opposite to Iron Will.

Fame - the hero just gathers experience faster than before, +1 extra XP/ability level/turn. No other advantage, except the stat increases happen sooner. Dull, but at least you get a hero everyone talks about .

Taunt - the hero constantly insult his foes (unless he's unconscious), who may turn berserk (50%) or enraged (50%, like the 'Rage' spell) if they fail a MR check. Each battle round, up to 1 random target/ability level within voice range can be affected. Mindless units are not affected.

Bad hygiena - the hero is famed all over the world for his utter dislike of baths, and exudes noxious fumes like an Hydra. Unless poison resistant, every being (friend or foe) staying in his vicinity may become poisoned and lose 1 HP/ability level/turn.
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