Re: Concerns about lack of Tutorial and Price of Game
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I've said it before, I'd rather play something interesting and involving than just "ooh" and "ahh" at shiny objects. Too many of the big time publishers push things out the door in a hurry and only worry about the eye/ear candy (MoO3 anyone?). I'll support Shrapnel and their product line any day so long as they continue to focus on quality of content over "shiny objects".
THIS is SO TRUE !! So many big companies have their developers wasting time on the most elite graphic designs... thus game content and additional features suffer. Warcraft_III did this by shrinking the map size into 90X90 ! Heroes_IV removed monsters and poor quality AI ! The biggest disappointment is how none of these big companies are able to develop intelligent AI opponents. The big companies solution is always 'Give the AI opponents more resources' ... the end.
I bought the game because the game content quality seems very good. Personally graphics only need to be as good as the original Diablo... and that game was only 10MB in size.