Balance issue: order-luck, a no brainer?
Maybe these scales should be tweaked a bit, right now it seems that order is the most valuable scale for living nations because of the snowball effect of a healthy early economy, and its trade-offs with luck obviously influence the choices regarding this 2nd scale.
Nobody seems to invest in luck, and experienced players are claiming to go for high order & neutral luck or even missfortune regardless of the event rarity setting, which seems to point out to the existance of some imbalance in the respective value of the scales.
Is there any solid incentive to invest in luck apart from the heroes? Order offers too much of a protection vs bad events, or too much of a reduction of good events regardless of the luck setting IMO.
IMO the scales should be modified as follows (regarding events):
Order: +/- 5% chance of event (instead of the +/- 10% current)
Luck: +/- 15% chance of event being good/bad (instead of the +/- 10% current)
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