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Old January 6th, 2004, 06:49 PM
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Default Re: What do you think about ermor in dom2

Quote:
Originally posted by Wendigo:

Ermor [broken empire] is an excellent nation that combines very good troops with some astral and death magic. It is a very capable nation that is worth exploring. [/qb]
I'd rather play Ashen (but this is mainly personal taste, of course).

Broken Ermor looks like a weak Pythium to me: similar troops, no communicants & hydras, lose strong astral, water & air in exchange for poor astral, poor death & unholy (poor trade IMO).

Trade-offs also from their mages having unholy priestly level: they cannot reanimate & research/cast rituals at the same time.

Cheers,
Pepe [/QB][/quote]

Broken Ermor has one weakness - i.e. expansive mages.

But they have one key advantage which can compensate most shortcomings. Their Ermor cultist can reanimate ghouls. If started from the beginning of the game, their castle will be basically unbreachable. They also get one free each turn Shadow Vestal from the capital site. They're holy and ethereal. And since they're from site, you can keep getting them even under seige.

Their regular troop is almost as good as Pythium. And I don't think death is weak, at least comparing to air and water. Less flashy on the battlefield but it has a lot of goodies and summons outside. The astral/death combination is also notoriously powerful once you get to Evocation 7. Moreover, broken Ermor's ether darter is not capital-only. Given enough cash, you can sprinkle the whole battlefield with these missle of death.

Yes. It might be weaken than Pythium but I don't think that the Broken Ermor has much to complain about comparing to other nations.
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