 
			
				March 18th, 2004, 09:22 AM
			
			
			
		  
	 | 
	
		
		
		
			  | 
			
 
  
			
				
				
				Lieutenant Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2004 
					
					
					
						Posts: 1,276
					 
					 
	Thanks: 0 
	
		
			
				Thanked 2 Times in 2 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Incompatible battle replays across OSes
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by PDF: 
 Methinks that the totally inconsistent replays observed by PhilD rather show some problem/bug with the replay module itself than some n-th precision difference in the combat algorithm between various C++ compilers... 
			
		 | 
	 
	 
 How do you people understand this stuff? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |