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Old March 13th, 2004, 10:15 PM

Gateway103 Gateway103 is offline
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Default Re: Jotunheim:Utgard AAR

Question regarding regeneration. Does it only work when the unit is below its base HP?

I ask this because in my recent Orania SP game as Atlantis (V2.06), I also used a Wyrm. However, it doesn't seem to regenerate during battle. That is, say I check at the beginning of the battle that it has 323 HP, regen of 32 per turn. A few turns later, it took some damage and dropped to 277 say. It stayed at 277 until the enemy routs (hard to say if it regenerates in between, with all the fighiting, but unlikely as enemies are also unlikely to cause exactly 32 damage every turn).

So now my pretender is simply chasing down the routing armies, without them fighting back. IT took several turns before the enemy routed, and each turn I check my pretender and find it always at 277 HP.

Another unrelated queston. I wished for Doom Horrors, GoR them, then I send them into battle. They will attack on first turn, then usually do nothing the second turn and/or third turn, and sporadically attack the enemies for the following turns regardless of enemy types (even militias). This seemed rather strange, as they have no encumberance and always fatique at 0, so they can't be unconscious. Is this how they are suppose to be? Never seem other units behave this way...

Sorry for going OT on your AAR Arryn. Keep up the good work... tasty Ulmish troops, the wyrm must have very strong stomach acid to digest all the metals ^_^

-Gateway103
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