April 28th, 2004, 03:33 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
Thanks: 0
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Johan K:
I'll take a look at password protection for God uploading and check if it might be possible to use master password for network games as well.
What is the problem with having more than 15 games running on your old computer? Running out of memory perhaps?
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Thank you Johan. That would be so extremely helpful. Those two things (stealing positions and being able to change a AWOL player to computercontrolled) is no 1 and 2 on the wishlist, and ones I can't find a good solution for.
Yes, the reason for the low limit was memory considerations. However, I went ahead and actually read the man top, and found out that each dominions II game uses about 20-30Mb virtual memory. Or at least I think so. Between caching, shared libraries and shared memory I get terrible confused about what number to use.
Currently, the server has used about 500Mb virtual memory, while having 256Mb of RAM. I do not consider it wise to push it further.
code:
total used free shared buffers Cached
Mem: 249 239 10 0 43 29
Swap: 1004 255 748
I think perhaps the number of games could be pushed to 20, but as this server is my everything from my email server to my Gentoo repository, I really don't want to test it to the point of destruction. I hope in the future that somebody else will add a server. Otherwise, we'll just have to make do with this one, until I happen to invest in a new computer.
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"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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