Re: Black Company Mod
I sent the mod to Illwinter as an Incomplete or Not Serious Mod. Hopefully they will post it for download soon.
Recent Changes:
--no more enlistable Taken
--got rid of Soulgatherers
--national summonings: Behemoth, Wraith Lord
--5 hero Taken Units
--Toadkiller Dog is not yet working
--new unit Black General (toned down Generic Taken)
--new unit Witch Men, powerful in their breadth, wise and experienced, spiteful and cruel, rainbow mages with curse shields (Goblin, One Eye, Silent, Tom Tom, etc.)
--Limper Infantry made more expensive
--decreased most units' armor, including the Taken heroes
--I finally got the Boomers right, I think
I have to thank everyone for their input. I added/changed a lot because you guys made so much sense. Hopefully I'll get a lot more suggestions with the Mod finally released.
Ideas for the next Version:
--national summons succubus
--new weapon poisoned crossbows
--new weapon poisoned short swords
--new unit Black Skirmisher with poisoned crossbows, poisoned short swords, and chain mail.
Thanks!
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--Uh-Nu-Buh, Fire/Death
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