.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old February 25th, 2004, 05:41 AM

pole_shift pole_shift is offline
Corporal
 
Join Date: Jan 2004
Location: NJ
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
pole_shift is on a distinguished road
Default Need to vent about "Vengeance of the Dead"

MP game. I was Atlantis vs. Ermor (Soul Gate). Things looked grim until I came up with a solid plan. Mass Acolytes (Water*1) equipped with Herald Lances! Quicken then bLast away twice per turn. Worked like a charm and turned the tide. Until "Vengeance of the Dead" that is. My opponent is casting two per turn (with his Pretender and a Loremaster with lucky magic picks I'm guessing). Whats with this spell? Only 3!?!?! Death gems to cast? Astral*3, Death*1 magic path requirement? Thats not too hard to come by. No bodyguards? Aww c'mon you guys. In order to beat the Undead you HAVE to have a very high kill ratio. So any commanders become very vulnerable to this spell. Too vulnerable I think. But then ... maybe I'm just mad. By the way, none of my commnaders have made there MR save vs. this spell yet. Grrr...

[ February 25, 2004, 03:41: Message edited by: pole_shift ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.