Re: buggy blade wind?
I too think that many of the lesser spells lack something like 2 points in precision. Its so weird do see all these fireballs, bladewinds, and flares hit every empty square possible, *around* the intended target, as if there was a deflector raised before the intended unit.
I know that they are not supposed to be that powerful, but as of now its a waste of mage to script most of these spells. With the lowering of gold income in dom2, a mage is even more valuable than before. As the battlefield in dom2 has been enlarged, I think it would be ok to raise a bit the precision, to compensate the loss in power of the spells.
A mod can change that, but most of the players play with standard dominions rules.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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