March 14th, 2004, 10:04 PM
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Corporal
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Join Date: Feb 2004
Posts: 96
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Re: Fire when guard commander
Quote:
Originally posted by Yossar:
But then you could end up with two armies holding indefinitely at opposite ends of the battle screen. Which I guess wouldn't be so bad since auto-rout eventually kicks in.
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Exactly. There's already a method for handling combats which take too long/are stalemated. No need to take away perfectly viable gameplay mechanics such as having Daoine Sidhe guarding your commander and throwing their javelins when something comes in range.
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