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Old May 17th, 2001, 09:37 PM

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Default Re: really big games

I brought up the map editor and started with a clean slate. I created a single star system. In that system I just kept adding planets. Everything was roman # to xxx, then the next was 31. Unfortunately everything after that was also 31, but it did not crash. When I tried editing my big map I must have selected one of the systems with more than 31 planets so that was why it crashed. I am now working on another map from a generated 253 system rich in ruins which is restricted to 1,2,3 star systems no trash and has warp points located anywhere in system. I am adding sphereworlds rock no atmosphere at three system intervals and will post in the maps/scenarios when I am done. There will be two Versions, one with just the spheres and another with many thousand planets. For me the map3.map is history, it was just a first hack posted to let you know what was possible. I expect the next map to Last me a month or two of game time, but if you have any ideas for what would be really neat in a map let me know here, maybe I will start over again.
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