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Old April 15th, 2004, 03:43 PM
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Default Re: My take on rebalancing depop dominions...

I love depop themes in general, as I find them to be an awesome fantasy staple. Heck, I want to use at least three in my mod project. But there does seem to be an advantage for Ermor that doesn't appear for C'tis - DT or Pangaea - CW. Namely, the fact that both of those, aside from costing more than Ermor themes (when you balance them out) also still rely heavily on gold-based troops in order to balance out their forces. Losing gold really ends up hurting their military economy more than it does Ermor which gets its full selection of units regardless.

How does this balance out in other peoples' eyes? It seems especially bad for Pangaea - CW as you have to -pay- more in scales (Growth and Magic, IIRC) in order to increase your undead production whereas you get paid if you're playing Ermor to do the same. Any suggestions on how that might be further balanced? Obviously it's an issue for the devs as the Last patch gave more oomph to CW. But it still seems a bit lacking after giving them another test spin post-2.11...
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