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Old April 19th, 2004, 04:41 AM
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Graeme Dice Graeme Dice is offline
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Default Re: Vampire Queen mod

Quote:
Originally posted by Zapmeister:
So how would you mod the VQ, Graeme?
How would I do it? I'm not entirely sure. I'd probably increase her cost to 150 points to represent the fact that she's a better combat unit than the other immortals. I'd also increase the costs for new paths to somewhere between 50 and 80 so that she's less versatile. I'd try and make it so that Ermor would have to make a choice between a powerful combat pretender, and a powerful mage pretender, and not be able to have both in one package.

I'd really rather mod all the items however, so that none of them gave more than the 75% resist from the dragon scale armors. If you want multiple immunities, then you have to spend at least two slots to get them, which would leave you open to the other types of magic that you'll encounter.
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