Re: Suqqestions for new modding commands
Quote:
Originally posted by Gandalf Parker:
I havent really looked at mod commands but dont they allow you to change stats and add abilitys to units in the game without having to dupe them first? The description might say that an experiment into a new global spell went terribly terribly wrong. Count 1 to 1087 (number of units in the game) and randomly alter 1 thing.
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A quick hack, which only makes changes to the units stats: http://home.Online.no/~rmoldskr/Dominions/RandomMod.pl
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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