.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #31  
Old May 11th, 2004, 06:12 PM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: Carrion Woods Reanimations

If Carrion Woods is underpowered(Not sure on this point, myself), I'd rather not see it become Ermor MK II for the sake of balance.
I suppose it'd be more thematically appropriate to give it some sort of forest-only defensive dominion effect, in the vein of miasma/dark skies/lure of the deep. Or, if we want to make the woods really inhospitable, we could make one of the random reanimants an assassin, bound to the forest and unable to leave its home province/spend more than one turn away from a forest province/whatever. Officers vanishing left and right the moment night falls, that'll make any invader think twice.
If we want CW Pangaea to have enhanced offensive capabilities while retaining its style, we could always make said assassin a flying unit with 3 overland movement, so no forest is safe for those who'd despoil it.
Beyond that, scrying in forest provinces, friendly or otherwise, might be nice.
On top of all that some counterpriest mojo might be nice. It seems less appropriate than the alternative, since Pangaea has more problems with the industry of the outside world than with its faith, but it's definitely not completely out of character. An Anathema stylle battlefield spell, a Wild Hunt/Earth Attack style national spell which only affects priests of hostile faiths(Or priests without Nature magic) in forest provinces, and so on.

...

Assuming they're underpowered.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.