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Old June 4th, 2001, 06:46 PM
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Default Re: TDM-Modpack politics in really big game

Question on the Rage: are they still building colonizers at a decent pace? They should always have some colonizers either being built or in transit.

I've also noticed that they trend toward being short on radioactives. Originally they had problems with minerals, so I increased their bias towards mineral production. I think I need to tweak the balance very slightly. I think it is much closer than it had been.

I am currently testing a new Version of the Rage that is a little more efficient about expansion, and avoids a couple of circumstances that would cause overbuilding of defense ships, as well as certain units.

Keep posting your findings. They are helpful in balancing some of the trickier settings, especially on resource production.
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