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Old April 28th, 2004, 10:56 PM
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Default Re: Helheim?

Quote:
Originally posted by Cainehill:
quote:
Originally posted by Graeme Dice:
quote:
Originally posted by Blitz:
Not the strongest theme to be sure.
You can always use the Hanadrott's as close combat mages. Have them cast soul vortex, mistform, resist lightning, attack one turn, orb lightning, cast spells. They are fairly survivable due to their excellent stats, and any units that get close to them will improve their fatigue.
Wouldn't Shock Wave actually be a better spell than Orb Lightning after getting up close? Spell area 7, starting at the caster, should kill & maim more than units than an orb lightning would.

Yup, since the AI will probably default to Orb Lightning if nothing is in range for Shockwave. It doesn't make a great difference in actual practice, though.
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