April 30th, 2004, 06:59 AM
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Major General
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Join Date: Jan 2004
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Re: Paper, Rock, Marignon!
Quote:
Originally posted by HotNifeThruButr:
Sure, I've got no problems with nations being dramatically different, but I think they should be based around rational concepts. Nothing like the killer dominions.
"I've got an idea! We have this theme that uses hordes of free troops! Because they're free, you don't need scales to support them, so they'll have a beefy SC Pretender ALL THE TIME! Oh, and their dominion KILLS EVERYONE, so armies can't invade without nature magic or fay boars! And when they do, the land is TOTALLY USELESS because EVERYONE'S DEAD!"
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I somehow don't think that those were the guiding concepts of Ermor's killer dominions, which are thematic in nature: Ermor is a lifeless nation composed nearly entirely of the undead. It's thematic that all of the population dies and is replaced by undead units.
The drawback being that you lose the ability to effectively produce any OTHER units, because your population is 0 and cannot support such an endeavor, and your army is entirely one-dimensional. There are so many spells and effects designed specifically to eradicate the undead that it's not funny. Practically every offensively-oriented magic path has SOMETHING for specifically wasting undead.
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