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Old June 1st, 2001, 01:18 AM

Beck Beck is offline
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Default Re: Minefield Limit Loophole

Jimbo55: I ran a test using a fleet of 10 baseships each with the ability to launch 80 mines a turn. The game processes fleet orders like this one ship at a time even though given as a fleet order and not individually, so the first ship was able to add his 80 mines to the 99 sized minefield in place to boost it to 179, but the second and all ships after received the error message about the 100 mine limit. Thus the minefield limit would appear to be 99 + (maximum launch capability of a single ship). In numbers this means the largest field which could be encountered (without modded ship sizes) is 265 (the original minefield of 99 + 166 mines launched from 83 minelayers, the max that can fit on a battlestation). Planets though create a different situation altogether. Planets can basically create minefields of big enough to bump against the game's unit in space limit. A Huge world with 16K in cargo completely full of mines could launch 5000 mines (the max unit limit in space)if done all at one time. Better bring ALOT of minesweepers against a minefield anywhere near that size.
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