.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old July 23rd, 2004, 06:31 PM

Guest
 
Posts: n/a
Default Re: OT: Master of Magic 2 - now looking quite likely

I just wanted to butt into the conversation here with Pickles.

Re: Luck

Yes, this game does depend pretty heavily on luck. Though everyone is on the same 'bad luck' scale. Where you are getting flooded, your opponent has his temple burn down on turn 2. While another player has a knight attack on his only high income provine on turn 6.

I used to get very frustrated in with this when playing MP (I seem to have a magnet for events), but eventually I found that I was able to compensate for it by everyone elses bad luck and those few good luck events that really put things into perspective.

A more determining factor than luck of events is luck of starting position/provincal defense. I find that has more of an impact how I play than random (un)lucky events.

P.S. When are you going to start making maps for Dom2?!
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:16 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.