.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old August 9th, 2004, 05:50 PM

Sheap Sheap is offline
Second Lieutenant
 
Join Date: Jun 2004
Location: Lakewood, CO
Posts: 596
Thanks: 0
Thanked 9 Times in 1 Post
Sheap is on a distinguished road
Default Re: Another new theme idea: Renaissance Marignon

We already have Marignon-inspired Ulm in the form of Iron Faith; an Ulm-inspired Marignon would be ok too, I suppose.

1) In the Renaissance the power of the church waned. I think holy-3 priests would be plenty, plus Marignon has plenty of strong priest themes already.
2) In the Renaissance technology advanced. Crossbowmen could be replaced with Musketeers or an even less advanced firearm (Arquebus? ).
3) I would suggest that the advance of technology should also reduce magic. In addition to having weak mages, there should be a mandatory magic-0 or worse.
4) I like the forge bonus on the Renaissance Masters, but they shouldn't have Earth so they are different from Ulm. Also note that with 4 picks which may stack, they are still pretty fair mages and spectacular forgers.
5) I think you have to keep the cavalry around. Cavalry didn't really disappear until World War 1.
6) Given the advances in business during the renaissance, I think having well equipped, high cost units is OK (also works with your "expensive cavalry" idea).
7) National heroes: Da Vinci himself, a spectacular researcher/engineer. Machiavelli, who attracts assassins. One of the various Renaissance artists, who could produce money (is this possible?) I like heroes that do things other than just be mages/warriors.
8) Given the advance of science during this period, Astral would be an appropriate choice (and will also have the effect of keeping the Masters - who could probably use a better name - in the lab).
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.