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Old August 11th, 2004, 11:21 PM
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Stormbinder Stormbinder is offline
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I want to respond a second time to these statements from Gandalf, because an intervening dialogue between myself and Zen has buried the original. My concern (possibly unfounded - if so please put my mind at rest) is that these statements are a justification-in-advance for an announcement that the vulnerability will not be fixed:

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Any protection from such rare cheating will cause alot complaints amoung the players...
... I think you should continue enjoying Dom2 and simply be abit more careful who you play with.
If it turns out to be hex editing then there is no vulnerability to be "fixed". That would mean that he directly edited the files. A file can always be hex edited. If you want to see it just open a DOS window and use debug to view the file. (NOT recommended)

More checks and encryption could maybe be added if the devs wish but that would tend to cause alot of complaints.
I disagree Gandalf. I am a programmer myself, just like you, and I certanly don't agree that hex-editing is impossible to beat or detect, especially in the game like Dom2.



It is possible to make a game such as Dom2 much more hackproof against various forms of cheats, including "dreaded" hex editing. The combination of better and more powerful encryption methods that those that are being used now, with changes along the lines of what Mose have mentioned (BTW the mantra of all network security programmers is "Remember! The client is in the hands of the enemy!" ), with any numbers of additional security checks can make dom 2 *much* more difficult to hack, or even completely hack proof, depending how much efforts and changes into client/server architecture and tasks balancing devs would be willing to do to improve security.


Finally, I just don't think that the solution that Gandalf proposed "Sorry, but this game can always be hacked, just choose your partners carefully" would be an acceptable solution to a lot of Dom2 players. The typical MP Dom2 game can take anywhere from 4 to 17 players. When people invest *days* of their time into game with many other playes, some of whom they don't know very well, they want to be sure that they are not wasting their time playng against some jerk with unlimited ammount of gems. I am sure you understand such feelings.

Regards,
Stormbinder
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