I'm curious how the mechanics of multiplayer are working out for folks. Especially since there appears to be several ways to run a game.
So far I have only experience with PBEM and mailing files back and forth. This is pretty straight forward and works with no problems.
But I am intrigued with the network-Online variant some of you guys are running. I also see some jargon like "quickhost" game and abbreviations for settings and such and am wondering how it works.
Are all of you on line at the same time and playing simultaneously (at some agreed upon time) or are you doing a Version of the PBEM files updates but instead of emailing them they are submitted to the network?
I'm trying to determine if I can get into one of these network type games given my busy schedule. If it doesn't require a constant internet presence or is somewhat flexible then I would like to try it out.
Any light you guys could shed on this stuff would be really froody!