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Old September 9th, 2004, 11:43 AM

Wendigo Wendigo is offline
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Default Re: A few random Queries

Speaking from my faulty memory, so take with a pinch of salt:

1.-All these basically do the same thing: cast the quickness spell on the user, so they do not stack (the spell would be even ignored by the spell Ai for example if you were wearing the boots.

One exception: I believe "heroic quickness" stacks with the others.

2.- Only damage suffered & fear auras cause morale checks I believe. The lone archers still has a chance to deal damage to a high protection critter because of 2 factors:
-The open ended nature of damage rolls (if you roll a 6 you roll again for extra damage)
-The fact that the target's fatigue can result in armour piercing hits.

3.- I frankly barely use them except for specialized roles, as the most expensive elites they benefit the most from spell buffs, but they also cost you the most for every casualty they take.

4.- Players will flock to the most bizarre settings NP, there are always people waiting for somebody else to start (and/or host) a game.

5.- Players might choose to go with guerrilla tactics due to the following:

-They cannot face the opponent's main stack/pretender, so choose to fight elsewhere rather than lose their forces in a doomed atempt.

-They are trying to prevail in the economic field: by striking at your opponent's backyard you are not only reducing his monetary & gem income, you are also gaining such income for yourself until he claims back those provinces. Some of the damage takes time to recover from even when ownership changes back (say, unrest reducing the income), and some of the damage is even permanent (population loss).

If by doing so you become twice as big as your opponent, you can win by sheer force of numbers by being able to muster more troops & summons.

-Related to the above: trying to push the enemy dominion back by temple-smashing: having your enemy's dominion intruding your land is usally not a good idea: causes population loss from Death themes, loss of income if weather scale is different, causes unrest, gives morale bonuses to the enemy & penalty to your troops....

-Encircling an enemy army can result in its total anihilation, thus cutting retreat paths by surprise is always a reasonable move. Even the most powerful pretender will die if he routs and has nowhere to flee to.
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