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Old September 23rd, 2004, 05:08 PM
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Sundansyr Sundansyr is offline
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Default Re: Mod Help

Weapons:

I've been trying to make a few high-speed, low damage weapons, but I'm finding out that 'point blank' actually occurs after the first 10 range.

The anti-proton beam, for example, level one starts at 0 at range 1, and goes up to 180 damage at range 10, and *THEN* the damage listing (as shown in the bottom of components.txt) comes into play at range 11...

Any way to reduce the damage in that first range area?
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