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Old June 26th, 2001, 11:06 AM
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Default Re: Cultural Modifiers

quote:
Originally posted by Jubala:
Talenn, I don't think it's quite that bad. After all, 8 out of 10 of the cultural modifiers do work. Granted, it's two of the most interesting, but still.


Production modifiers in culture don't work also (have checked that again), and I guess that ground combat modifiers could be corrupted also...

So the only working cultures are: Traders, Artisans, Scientists, Schemers, Xenophobes.

That's less than 50%.
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