Re: Armageddon was held in Zemike
			 
             
			
		
		
		
		I second that. Very neat battle, but my computer simply didn't have the power to run it at an acceptable speed.  
 
I think the problem is with the spell-casters. I imagine that the spell-casting AI evaluates _all_ its choices every turn. With essentially everything researched this took about 10-15 seconds for each mage on my machine (1.5 GHz with only 512 MB of RAM); an acceptable delay for battles involving a sensible number of mages, but it's simply painful with hundreds of them involved. Fast-forward helps the graphic animations go more quickly, but doesn't help this spell-casting-decision bottleneck. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 |