
October 27th, 2004, 09:19 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: New Game
Quote:
deccan said:
And a note on victory conditions:
I find that a game with no victory conditions is too tedious. People will drop out rather than complete the game, so some kind of victory condition is probably best.
I've played a couple of games with VP based victory conditions, and I kind of dislike it because once a nation gets started, it's hard for the rest of the players to team up to stop this kind of victory because allied armies can't team up together to defend a weak VP province and everyone is forced to castle VP provinces.
This is why I prefer a victory condition based on a percentage of provinces controlled because no one can possibly castle everything and still expand unless they're already well ahead of everyone else.
I think the % of provinces required should probably be more than 50%, to give other players more of a chance to turn the tables, and less than 2/3 like I said earlier.
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Ok... you convinced me. Victory based on % of provinces controlled sounds better. I'm not too picky, but I think that either 2/3 or 60% would be better.
PASHA
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