brianeyci, be grateful that your opponent doesn't use more than 10 crystalline armor. According to my calculations, best effect is got with 11 crystalline armor and those over that are reserve when one gets broken. Best result I have gotten is with 11 crystal armor and 1 phased shield max level.
My weapon placement against such ships.
1 or 2 shield depleters + engine destroying weapon + 1 depleter (this one optional) +1 APB (or any other high damage ratio gun) + 1 depleter +1 APB... You see the pattern.
Idea: 2 Depleters at first consume shields of crystal ship before engine destroying weapon fires. Then every other weapon is depeter and every other normal damage gun. Notice that any normal damage gun must make more that 150 damage, othervise it is useless. There are plenty of those. Strategy: Point Blank or Short Weapons Range (depending on your hit ratio)
Idea2: Make a bigger ship model than your enemy (ie. baseship if he uses dreadnoughts). Equip it with Tractor beam(s) first, then 1 or 2 shield depleter(s), engine destroying weapon and fourth weapon is a weapon which make high damage on close range (ie. Graviton hellbore, though it is risky because it is useless on any other distance than point blank). Strategy: Point Blank, of course.
Idea3: Fight in a storm which makes shields useless (haven't tried that).
Feel free to shoot me down with these ideas.
