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Old December 15th, 2004, 06:12 AM
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Default Re: New SJ mod

Planets are intentionally given no surface-to-space weaponry.
The other side of this is that bombardment is very supply and time intensive.

Ground combat is where its at. The best way to damage a planet's hitpoints is to let your tanks bLast away, since they come in large numbers and don't need to resupply. Plus as a bonus you get to capture the planet when you win

PS:
About the huge components, yes I'm aware that it is insanely large.
I'm going to cut it back to perhaps 5x5x5, so its 1/8th the size. Should help keep the game out of the swap file on most PCs.
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