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Old July 14th, 2001, 06:17 AM

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Default Monster AI

See thread Colonization Minister Secret Revealed for what has gone before. http://www.shrapnelgames.com/ubb/For...ML/003169.html
Discuss my Clays MonsterAI here.

First topic - I will change the Clays back to Carbon Dioxide Gas Giant like the Eee in the next game. Atmosphere None races cannot convert Gas Giants to breathable because there is no such thing as a Gas None.

That means that I WILL make another map with Co2 planets in the center of the nexus systems rather than Nones....

Possibly if people really like the challenge of a Nexus map, Aaron could be persuaded to have the game build nexus style quadrants automatically rather than each being a hand crafted work of art....

Possibly he could be persuaded to add Giant style size 200 planets along with sizes 50, 75, and 100 to the regular game so that people do not have to mod. Until then change all references in Clays_AI_Planet_Types from small to tiny then medium to small, then large to medium then Huge to large, and finally Giant to Huge. That is, if you do not like the bottomless pit giants...


[This message has been edited by LCC (edited 18 July 2001).]
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