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Old July 16th, 2001, 03:45 AM

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Default Re: Monster AI

I just posted a new patch and map10 in scenario/mod archive SE IV maps and scenarios. I changed Clays to be Co2/Gas instead of Rock/None. I added new planet sizes NexusTiny, NexusSmall, NexusMedium, NexusLarge, and NexusHuge to replace the single Giant size. As with the Huge, a regular Large can be created as NexusLarge on random planet creation etc. This means that home planets can start with very different sizes even though they are all supposedly Medium or Large, because some will be Nexus style. It should be an interesting challenge for those who usually use AI bonuses. The new map also has a better distribution of ruins and more nexus feeder and destroyed nexus buffer systems. It will take me a few days to break up the map into clusters and post again...
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