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Old February 4th, 2005, 11:44 AM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Automation vs Micromanagement

Quote:
Pnakotus said: Of course if I'm in the minority here there's no point in maintaining any interest in D3.
[old wise man sayings]
Nothing is impossible, but some things are not worth the time and effort.

Everything has its Pros and Cons.

There is something to be said for "look at all the others doing it". There is also something that can be said for "that niche is covered, dont bother going there"
[/END old wise]

There are many things suggested for Dominions which are not bad ideas. And there are good justifications for doing it. And often they can point at other games which have managed to do it well.

But at that point I start feeling nervous. Dominions is a top game, in a specific market niche. The multiplayer Play-by-EMail structure comes with pros and cons built into it. I myself have things I wouldnt mind seeing changed but only if it doesnt affect where Dominions sits in the gaming world. If the developers decide that they want something abit more action, more graphical, more solo play, fewer opponents and smaller maps and faster games.. then I would rather that they leave Dominions in its position and create a new game. (by the way, have you looked at Conquest of Ellysium which is Illwinters solo-play game from their site? Have you looked at StarFury which is a game available at ShrapnelGames.com also?)

On the other hand I feel that there are some advantages to MP PbEM style games which could be expanded in Dominions. Part of the advantage is SUPPOSED to be that "hosting" the turn does not have to be fast. That is supposed to allow for more opponents in one game, deeper strategy, larger maps, more choices in every aspect of the game, and better AI. I know that they are trying to balance such things in so that solo play doesnt become impossible but I think that as long as few players on small maps plays quickly, that the ceiling on the other things could stand to be raised.
Just IMHO
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