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The_Tauren13 said:
In fact, the only real difference is that by nerfing the good ones you are also making national troops better, which is a very good thing, whereas if you improve the weaker ones, national troops just become more useless than they already are...
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There are plenty of people who don't want to see the game degenerate into a zerg rush of national troops. The opportunity cost of a level of magic research is quite large, so the benefit you receive should also be quite large.
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I guess people are just scared of the word 'nerf'; Zen is over there balancing the game by improving weak summons and everyone loves it, but let someone suggest nerfing something overpowered, like devils, and they get ripped for it.
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No, I would say it's more likely that people get ripped for making a statement of opinion as though it were a fact.