Re: Unit Cost Equation
			 
             
			
		
		
		
		Perhaps, but the main reason that the Pan (to take an example) costs so much is not his magic, but his other abilities (HPs, Str, etc.). 
 
I mean, if I tried to use this to make a mage, I could conceivably give them 1000 HPs, and have it cost no more than a mage with 10. 
 
It's an interesting piece of math, but as a way to cost things, I'm not sure how useful it is. 
 
Is there any way to get simple correlative data? 
		
	
		
		
		
		
		
		
			
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				Scott Hebert 
Gaming Aficionado 
Modding Beginner
			 
		
		
		
		
		
		
	
		
		
	
	
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