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Old March 23rd, 2005, 02:07 PM
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Default Re: Unit Cost Equation

Quote:
Scott Hebert said:
Oh, I think I have a decent enough grasp of the math to agree with you that high-HPs and high-Str correlate to the point that one might overshadow the other in this equation.

However, for the purposes of uncovering a unit cost equation, the correlations need to be explicit.

What I mean is, if you tell me 'HP base is 2/3 Str, with a direct proportion after that', that is a lot more helpful as a gauge of making units. If that is what is necessary to make the equation truly useful, then I'd really like to have that.
All you really need to have is the ranges the equation came from, OR just make units that look similar to already existing ones. This equation was never meant to make units significantly more powerful than those that exist. Only to explain the price of the units that DO exist. So, the more your units look like those the more likely they are to be well priced.

To find out how much huge HP amounts are worth, you need to study powerful summoned monsters. . .
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