Re: Poll:  Most useful path of magic?
			 
             
			
		
		
		
		I voted for Death magic. (For Blood nations, however, Blood might be better.) If you could use only one path, Death would be a good choice: lifedrain weapons, excellent summoning (including some of the most cost-efficient SCs), fear spells and items, and devastating global enchantments. 
 
Overall, the paths are amazingly well balanced. Each path has at least a few things that are highly desireable. As some past topics have said, Water seems to be weak, with Quickness as the only "thing you almost must have." 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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