Re: Best Planetary Defense: Discuss.
Play the game with the wp mounts. Increased range really kills ships quickly.
If you have a huge planet and 1 moon. Maxed out on units it will take the player a long time to take that planet out.
In the modded game I play Weapons Platforms have 4 mounts. 200k 400k 600k and 1000k Range increase is 2,3,4,6 and damage is 1.5,2,4,6
Cost is the factor. The size stays the same.
So if you build the 1000k weapons platforms and fill a planet with them.... Well you get the picture.
Forces the player to build task forces just to take out one planet.
More realistic.
From testing I have lost fleets of 100 battleships attacking a well defended planet.
You need combined forces to take them out.
Fighters, missles, Direct fire ships, Troop transports.
Amazing.
Now if it could only be done with tatical combat.
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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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