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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Scenarios, Maps & Mods

 
 
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Old August 21st, 2005, 11:37 AM
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Default Re: Conceptual Balance Mods - Version 3.0

Just noticed there's a fine little bug with the nations mod (and consequently also with the complete mod): The indie witch, recruitable from magic sites, is supposed to have a 2% chance of healing troops. Problem is, you have used the sage ID#, so witch is unchanged and sages also have the healing ability. The correct number for the witch is 154, not 478.

The sage also does not seem to have any greater research bonus than they have as unmodded, so if you want them more effective, maybe bump it up by one? Of course, that makes the metal order wizards and others with a bonus less desirable unless their bonuses are also increased...

Edi
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