.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #12  
Old December 15th, 2005, 08:57 PM

Magnum357 Magnum357 is offline
Sergeant
 
Join Date: May 2001
Location: Great Falls, Montana, US
Posts: 208
Thanks: 0
Thanked 0 Times in 0 Posts
Magnum357 is on a distinguished road
Default Re: Space Stations as Resupply depots...

Hey SJ, I have read your ideas on "Quasi Newtonian Propulsion" and think the idea is interesting. In my mode I'm working on, I use a somewhat similar system (more basic actually) where the mass of the ship does require you too use more Engines with more Movement points, but its scaled smaller to your system and I decided to use a cap system for movement. The larger the hull, the lower amount of engines you can use. It sort of works so far, but I'm a little concerned if the AI will use this effectively. Right now, a DN can only get a Max speed of 3, this helps in making small ships even more useful.

As for supply, I decided to just keep the resupply depots and find a way to make Bases with Supply generation more economical. I'm thinking about making Resupply Depots very costly to build which I think would make Supply bases valuable in multiplayer games.
__________________
Gryphin-

I started my first game. The Selay Consortium just hosed a colony ship, @#%Q@#R, Then accepted a Trade Treaty.
What is it about Neutrals that shoot first and ask quesitons later?

Atrocities-

Its called Gun Ship Diplomacy. <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.