Re: experimental weapons systems like OICW
nothing that requires third party hand-off using a designator can be modelled in the SP game engine. So no COPPERHEAD for example.
Anything that remotely homes in is best handled in other ways. Forex SADARM may best be modelled as a cluster munition (and assume a salvo of them, as you will get multiple killes with cluster munitions).
Cheers
Andy
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