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Old January 25th, 2006, 01:55 AM

Tom_Scudder Tom_Scudder is offline
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Default 1 player AAR - Machaka

Okay, so I felt like writing up a SP after-action thingy. I'd played Machaka a couple times in the demo, but I'd never tried a dragon pretender, so here goes:

The pretender:

Red Dragon, Fire 4 (because (a) I figure I can wear a hat and two misc slots in battle, and a bit more in human spellcasting form, which means I can cast pretty much any fire thing I want. In any case, I seriously doubt I'm going to script more than "fire shield" "change form" "attack".

Castle: I go for a fortified city, because I want as many spider knights as I can, and I can only recruit those in my capital city anyway, so the ridiculous cost to build a new city isn't as much of an issue.

Scales: Productivity 3, Order 3, Growth 3, Bad luck 1, Heat 2, Dominion 6.

Productivity first, to maximize the spider production in the home city - I really, really like my spider cavalry. Then the other positive scales. I'm not thinking this is going to be a research-heavy build, so no magic scale manipulation. I give up some luck since I'm running order 3 anyway, it should be mitigated. I feel a little cheap making that particular trade-off, I must admit. By the way, for single-player games, I'm keeping to a personal handicap of sorts of not creating any gem-producing items (no clams, that is), although with the no-water-magic Machaka, that shouldn't be a problem anyway.

Game setup: 5 difficult opponents: Tien Chi, Jotunheim, Pythium, Abyssia, Ulm, chosen semi-randomly by going click-click-click and then discarding Ermor and the water guys. The Sundering is the map, independents at 9, special sites at 50.

So Cirin, the everburning one, Lord of Penitential Torture, Prince of Patience, Commander of Truth is ready to send his Cirinists out to conquer the world.
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