.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old February 9th, 2006, 09:20 PM

MajorDiarr MajorDiarr is offline
Private
 
Join Date: Jan 2006
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
MajorDiarr is on a distinguished road
Default Re: Battlestar Galactica 2.0

No problem on the missiles, I'm glad you like it and I didn't really think you would like the flak gun change that much. However, I still think there are some aspects worth using. Mainly, the explosion sprite I used, I think it's much better than the expanding circle explosion. You can just copy and past that line out of my version onto yours. It just needs a random angle of 30 or 50.

It should be playable but as a seperate race within the Battlestar Galactica mod. That way you can have them fight each other in the simulator. There are three other ships to add as well, a super Basestar, which may be a Raider factory, the heavy Raider, and the Resurection Ship.
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.