Arena Combat Campaign Preview
I'm working on an "arena combat" type of campaign right now, with the player taking the role of a futuristic gladiator in 2020 going through an arena tournament ladder, buying up better weapons as he gains victories. Here's the very first scenario. I'm posting it to see if people like the idea. Please, tell me honestly what you think of it, because I don't want to work for weeks or months on this project and end up with a campaign that nobody likes. So tell me where it sucks, where it needs to be improved, and so on. This is only the very first battle in the campaign, and even then it's only a beta version. It only lasts a few turns, but I want to see if people are interested or have any suggestions.
Some advice on playing it:
- Get to the center of the arena quickly so your opponents will have to advance to meet you.
- Don't fire on the move!
- Watch for mud and trenches because they WILL immobilize you.
You'll probably take a few turns to get it right. Once again, this is only the campaign's first mission, and it's a very small one compared to the ones that will come after it.
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