.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old June 6th, 2006, 09:38 PM

Tharivol_Street_Prince Tharivol_Street_Prince is offline
Private
 
Join Date: Mar 2006
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Tharivol_Street_Prince is on a distinguished road
Default Re: combat

Quote:
Fate said:
[i]~More features and control than what I expected Illwinter to contribute and in ways that I was even thinking about.~

*joygasm* Holy crap! That's awesome! I don't have to hope that my archers will kill the enemies before the "Hold" part of "Hold and Attack" wears off!

The only thing I could ask for, compelled by the human impetus to emote regardless of the relevancy or impact, is that spies could relay the positions of soldiers back to you. (It'd be a guess, of course. The enemy could switch up his army positions the turn before the battle and the spy couldn't report real-time changes like that.)
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.