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				 Improving Independents 
 Some issues I hope are addressed with Dominions_3 for the independents:
 1) Allow independents to patrol castles and break sieges.
 #patrol  and  #break siege   would give more options for map makers.
 
 2) Allow assassin independents to remain hidden and then assassinate enemy commanders which have recently moved into the province.  I recommend adding  #hidden  and  #assassinate.
 
 3)   Create an option during game setup where fleeing independents retreat into neighboring independent provinces.  Since it's an option the previous method will still be available as well.
 
 4)  Create a new  #random_move  which instructs this group of independent to randomly travel into another nearby province owned by independents.  Another new option for map makers.
 
				__________________There can be only one.
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