.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old July 27th, 2006, 12:24 AM

Nick_Hyle Nick_Hyle is offline
Private
 
Join Date: Sep 2000
Posts: 39
Thanks: 1
Thanked 0 Times in 0 Posts
Nick_Hyle is on a distinguished road
Default Re: Recon units.

I find recon vital, but I tend to be very, very hard on my recon troops. I often keep a small number of recon troops in my core, because experience really helps their spotting ability. But that is usually a third or a quarter of the amount of recon I will want for an advance mission.

Core, maybe 2-4 groups of 2-unit infantry scouts, a group or three of 3-unit motorcycles, maybe a couple armored car platoons, which will be my recon overwatch. This is for something like a 3000 point core.

Useful recon thoughts:

Buy some fast smoke-throwers that can run close enough to your recon line to screen it with smoke if they hit a heavy pocket. Fast self propelled mortars are good for this.

On a big map, a cheap screen with less chinks is better than a screen of very good recon units that can't cover everything. Buy five or 10 cheap snipers (the 7 point marksmen are fine) and, if you're advancing, cheap fast transport for them - utility vehicles.

Knowledge is power. Being willing to pay for it. Buy a handful of recon units that you are absolutely willing to expend to get good intel early in the game. And use them, if necessary use them up - knowing where your opponent's concentrations of force are, and what his force mix is, is well worth throwing away a couple platoons of armored cars or motorcycles for.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.