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Old August 10th, 2006, 09:45 AM
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Default Re: Micro Air Vehicles in WinMBT

The best bet is probably a size 0 UAV, with a very large EW factor, to make them more difficult to hit.

To simulate the difficulty of hittiong - maybe add armour and hit points ?.

As to "some bloke throws it in the air to launch" - who cares? - there are no "backpack planes". Since it has a 90 minute loiter and a guidance range of ~10 km (300 hex circle), it can be assumed to be launched off map. So the current UAV class will do fine.

Cheers
Andy
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