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Old August 18th, 2006, 05:34 PM
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Default Re: Is there a way to...

No, this is not possible in SE4, and it cannot be modded in. In SE2 and SE3, you could do this, but then also the spaceyards worked differently in those games - they basically functioned as repair bays do in SE4, as you "purchased" hulls (paying for them up-front) with "damaged" (unbuilt) components and the SY's job was to "repair" (build) the individual components. But in SE4, when you build a ship, the construction cost is spread over the time it takes to build the ship and the ship appears fully built when the cost is paid. I suppose it might be possible to combine the queue-management aspect of SE3 with the spread-out cost aspect of SE4, but to my knowledge at least SE5's construction queues will function identically to SE4's, with a few exceptions (you will now be able to "spill over" points from one project to the next, for instance)...
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